Week 7
From INLS 490
Week 7
Contents |
[edit] Video
Demetri Martin Trendspotting - Social Networking
[edit] Week 7
- Notes
- Next week - Drop Goodings
- Proposal Feedback
- IMPORTANT: Week 11 (4/1) Bibliography/Outline Due (Not Week 13)
- Term Project Outline for Research Papers and Proposals
- News of the week
- This Week's Del.icio.us links
[edit] Identity and Interaction
[edit] CMC intro
- Cues
- Impression Formation
- Three main perspectives
- Cues filtered out - Less cues, more freedom of exptresion, however less bonds formed
- Social Information Processing - Over time, people will "read into" cues and have full social experience
- Social Identity Model of Deindividuation Effects - Low cues leads to group formation, leading to new norm formation.
- CMC in OSN - how do we communicate in OSN's?
- What types of cues are present in a social network profile?
- Do we better understand cues over time?
- What are the main communicative actions in OSN's?
[edit] Dwyer
- Methodological issues
- Cues and the psychology of interaction
- Social context strongly perceived, behavior becomes "other focused"
- Social context weakly perceived, feeling of anonymity result in self-centered, unregulated behavior
- In CMC, nonverbal cues influence social interaction, including the formation of impression (Walthers, etc)
- SIP Model - social context cues inform impression formation, just transmitted in a different mode
- Impression management informs the behaviors we undertake to control impressions by others
- What types of nonverbal cues are unique to SNS?
- Role-play in online space
- What roles do we play in OSN? How do we decide to play these roles?
- CMC as a significant factor in the formation and management of interpersonal relationships.
- Dwyer's study: Semi-structured interview, 19 subjects, explored attitudes toward impression formation and privacy
- Findings: Motivation
- Low cost
- IM main method of maintaining social contact
- Are there different motives between technologies? Text, IM, SNS, etc?
- Modes of impression creation in SNS - Impression management in the sculpting of the profile
- Re: Holloway and Valentine, What are some key age-group differences in the type of sculpting?
- Findings: Privacy
- Students understand they are trading their data for the low-cost of the space (?)
- The barriers to switching cost are low - are they? What perspectives can we use to explore this idea?
- Findings: Relationship Mgmt
- Author describes SNS as a place to meet new people, allows one to maintain extended social net - how does this clash with Lampe et. al?
- Social maintenance role of SNS - Dunbar's "Grooming" - reminders of friend birthdays, easy ways to stay in touch.
- Visibility mgmt (interesting concept, more IM centric)
- Your experiences with visibility management?
- Pseudonymity
- Again, IM centric, but a worthwhile medium comparison.
- How many IM identities do you have? What makes the medium different? What tools empower you (blocking - between IM and Myspace, how different?)
- Channel-switching
- Can we really drop channels of communication?
- What are the characteristics of communication that bridge channels?
[edit] Lampe, Ellison and Steinfeld
3 Theoretical areas
- Signaling Theory
- Common-ground theory - We establish common terms of reference to enhance mutual understanding
- Transaction cost theory - Sharing of certain elements produce shared referents, lead to norm-formation.
- Indexes - Referents, Contacts and Interests
RQ - Does sharing certain profile elements in FB lead to more friends (the "successful" outcome) Outcome: Image
[edit] Optional: Valentine and Holloway
- Boosters vs. Deubunkers
- Child's configuration of self in an online workd
- Many children take part in online virtual communities
- Ease of maintenance of online friendships
- Based on generic shared interests
- Anonymity affords a private space
- ICT's allow control over identity, body
- Children create identity largely grounded in self, without body constraints
- Easy to take risks/experiment
- Easy to disconnect
- No one can see you - limited cues
- No alter egos, just smoothed identites
- Children create identity largely grounded in self, without body constraints
- Children's online identity
- Grounded in heterosexual ideals
- Limited gender play due to discursive boundaries
- Constrained by real-world limitations (time, economy, routines)
- Integration of virtual worlds into real worlds
- Children use online ID to maintain, develop and reconfigure local and distant friend networks
- Use ICT to find info on hobbies or interests
- Talk about the offline world w/ goal of integrating online->offline
- Allows identity to be recontextualized
- Perspective shift - your thoughts on this article?
[edit] Presentations
- Gretchen
- Elise
