The DatagramPacket
class is a wrapper for an array of
bytes from which data will be sent or into which data will be
received. It also contains the address and port to which the packet
will be sent.
public DatagramPacket(byte[] data, int length)
public DatagramPacket(byte[] data, int length, InetAddress host, int port)
You construct a DatagramPacket
object by passing an
array of bytes and the number of those bytes to send to the
DatagramPacket()
constructor like this:
String s = "My first UDP Packet"
byte[] b = s.getBytes();
DatagramPacket dp = new DatagramPacket(b, b.length);
Normally you'll also pass in the host and port to which you want to send the packet:
try {
InetAddress metalab = new InetAddress("metalab.unc.edu");
int chargen = 19;
String s = "My second UDP Packet"
byte[] b = s.getBytes();
DatagramPacket dp = new DatagramPacket(b, b.length, metalab, chargen);
}
catch (UnknownHostException ex) {
System.err.println(ex);
}
The byte array that's passed to the constructor is stored by
reference, not by value. If you cahnge it's contents elsewhere, the
contents of the DatagramPacket
change as well.
DatagramPacket
s themselves are not immutable. You
can change the data, the length of the data, the port, or the
address at any time with these four methods:
public void setAddress(InetAddress host)
public void setPort(int port)
public void setData(byte buffer[])
public void setLength(int length)
You can retrieve these items with these four get methods:
public InetAddress getAddress()
public int getPort()
public byte[] getData()
public int getLength()
These methods are primarily useful when you're receiving datagrams.