The
reason
that
THE
BALL
tends
to
posses
a
more
ovular
("having
the
properties
of
an
oval
{a
line
without
end
possesing
an
aspect
ratio
other
than
1:1}
i.e.
squashed
circle)
dimension
has
less
to
do
with
the
optics
of
the
scanner,
but
more
with
the
dynamic
of
the
lens.
The
lens
TRAVELS
during
the
scanning
process.
Therefore
the
"X"
dimension
is
fixed,
while
the
"Y"
dimension
moves.
(If
we
were
scanning
something
other
than
a
sphere
{or
in
this
case,
something
closely
approxomating
one}
calculations
involving
the
third
{Z}
axis
would
be
necessary,
removing
this
discussion
from
the
realm
of
the
layman.)
An
example
of
this
very
situation
would
be
looking
around
a
tree
trunk.
If
you
were
to
remain
in
a
fixed
local
you
would
not
be
able
to
view
any
other
elements
in
your
line
of
vision
that
were
blocked
by
the
trunk.
However,
if
your
ocular
device
(i.e.
eye
balls)
was
motile,
by
travelling
horiziontally
in
a
calculated,
controlled
fashion
the
"sides"
of
the
trunk
as
well
as
everything
past
it
would
become
visible.
The
tree
is
no
longer
the
width
of
the
trunk,
and
the
height
of
the
trunk
in
question
has
not
been
altered.
The
caveat
is:
this
visual
stimuli
is
processed
by
a
very
powerful
and
perceptive
device
(brain)
that
allows
said
information
to
be
processed
into
a
real-time,
multi
syncronous
event,
a
"movie"
or
more
corectly,
an
"experience".
The
lowly
scanner
however
is
capable
of
recording
a
single
image
of
a
series
of
events
over
time.
Therefore,
the
scanned
image
details
the
APPROACH
of
THE
BALL,
THE
BALL
as
it
is
seen
from
a
point
approaching
and
passing
CENTRAL,
and
THE
BALL
as
the
optics
PASS.
Note
that
while
there
is
much
movement
along
the
"Y"
axis,
it's
counterpart
is
stationary.
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