Subject: notify doesn't seem to work...

From: Steven Charlton <[email-masked]>
Date: Sat, 17 Oct 1992 15:08:51 -0700

I'm running the latest Moo and LambdaCore (not the new beta test version)
and I've run into a few problems.  Code that I've written and attached
to a player is unable to access other players .name property, and unable
to call notify to notify itself (the player) of something.  In both cases
I get a Permission denied message.

Any words of wisdom?

Steve

---

From: Pavel Curtis <[email-masked]>
Date: Mon, 19 Oct 1992 10:22:45 -0700

> Date:	Sat, 17 Oct 1992 15:08:51 -0700
> From:	Steven Charlton <[email-masked]>
> 

This is very odd.  For the .name property, make absolutely sure that that's
what's causing the permissions error by trying a verb that ONLY reads the value
of the .name property of another player.  Reading that property on *any* valid
object should never cause a permissions error.

For the notify() primitive, are you certain that the owner of the verb is
either a wizard or else exactly the same as the player to whom you're trying to
print something?

	Pavel/Haakon