Subject: Bug in read()

From: [email-masked] (H. Peter Anvin N9ITP)
Date: Mon, 24 Aug 1992 15:11:24 -0700

There seems to be a bug in read() with the following sympthom:

If the player connection subjected to read() disconnects while read() is
active, the reading task locks up instead of returning an error message.  I
got my SMTP client working, except that it never returns, and cannot
process status output for the reason.

	/hpa

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