Subject: Re: Robots and visible exits

From: "S.Casey" <[email-masked]>
Date: Fri, 4 Jun 1993 04:47:36 -0700

> 	Hi.  I have a few people in my MOO who want to write robotty
> thingummies that cruise around the world and interact with players.  Real
> players, that is.  To move about, they need to see which exits are
> available in a given room.  I figure there are two ways to do this - make
> wizard own all the robots (no way forget it bud) or to make the rooms'
> exits world readable.
>
> 	Currently I'm doing the latter, but I'd prefer something suggested
> by someone more experienced.  Ideas please people?  Thanks in advance.
>
> ,------------------------------------------------------------------------,
> |               Andrew Donkin - [email-masked]             |
> `------------------------------------------------------------------------'
>
	Okey - Just (although I am not a more experienced programmer!) like to
say how I did the mobiles.  I had the Generic parent with a verb running all
the time.  It went through each of the children(mobiles) and moved them
accordingly.
	These things can be great fun BTW - Had a friend (honest a friend)
talking to one on Lambda for ages! - Took him a long time to work out and he
was a tad embarresed when he did!
	Anyway that means that there is one wizard owned verb running
everything and the builders can create the mobiles with the normal @create.
Also is a hell of a lot more Processor friendly (I presume).

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From: [email-masked] (Dan Odom)
Date: Fri, 4 Jun 1993 14:50:55 -0700

> was a tad embarresed when he did!

Hmm... Anybody implemented Eliza or (that other, better doctor
thinggie) in MOO? :-)

-- 
Dan Odom
[email-masked] -- Kansas State University, Manhattan, KS

Support the League for Programming Freedom.  Mail [email-masked]

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From: Judy Anderson <[email-masked]>
Date: Fri, 4 Jun 1993 15:05:48 -0700

Date: 	Fri, 4 Jun 1993 14:50:55 PDT
   From: [email-masked] (Dan Odom)

Yep, on LambdaMOO, in the Dept of Applied Psychology in the University
(n, e, e, u, e, e, n, e, n, <I forget at this point but you're close>
from the Living Room.  waffle's work.