Subject: RE: Player Creation

From: [email-masked] (A VAX's nightmare)
Date: Thu, 22 Apr 1993 13:42:44 -0700

On the subject of guests, I just thought I'ld note that since the command
to log in as a guest is "connect Guest", One of thge guest must have either
the name or the alias "Guest". Otherwise, you can only log on as a guest
by explicitly connecting to the guest character. Anyhow, just a pice of note. :)

-Wayne/Sadric@LambdaMOO

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From: [email-masked] (Erik Ostrom)
Date: Fri, 23 Apr 1993 05:01:51 -0700

> by explicitly connecting to the guest character. Anyhow, just a pice of note. :)
Actually, I believe this is incorrect.  At least in the most recent
version of LambdaCore, $login:connect tests whether the requested
character is a descendant of $guest, and if so will either log in the
user as that guest, or select a different guest character if the
requested one is in use.  This is a slight simplification.

I should also note that JH has a @make-guest command, which I think
I'll go port to LambdaMOO now.

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From: Roger Crew <[email-masked]>
Date: Fri, 23 Apr 1993 10:43:24 -0700

well, you're both right.  Any name (including "guest") for which you
want the "Either that player does not exist..." message NOT to appear
must be the name/alias/objectid of some existing player.  If you want
a particular name (like "guest" or "visitor") to give you a guest
character, then the corresponding player must be a descendant of
$guest, though connecting as that player may indeed eventually connect
you with a different player depending on what the named player's
:defer verb decides to do.

--
Roger Crew
Internet:   [email-masked]
LambdaMOO:  Rog