Subject: GUI clients.

From: Chad Wilson <[email-masked]>
Date: Mon, 23 Aug 1993 12:28:42 -0700

All MUD's respond to the basic set of commands, like moving, etc.

If you want a GUI client, one with 2 seperate windos, par exemple, one input
window, and one output window.  And an icon bar/palate (sp?), if you click on
an icon, send a normal string and let the MUD process it.

Have icons for 'look', 'n', 's', 'e', 'w', etc...plus user addable icons to
represent different things for RPG's, get my idea here?

- Chad (of the Wilson clan)

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From: Emil Sit <[email-masked]>
Date: Mon, 23 Aug 1993 13:32:10 -0700

well... just as a hint to what my team is working on, we're also gonna
need a "rotate" command, in addition to standard north, east, west, south,
up, down. (It will accept arguments in degrees, not radians most likely :)

If you have actual graphical stuff, the problem is a) where to keep graphics,
b) what form graphics are in (ANSI ala ACiD, RIP, bitmap?), c) how to show
action (ie a fight...). I was thinking more of a graphics window to show
stuff and a small text window for commands, rather than icon based.

Nagilum