Subject: Re: MOO + gaming system[s]

From: [email-masked]
Date: Thu, 23 Sep 1993 10:27:12 -0700

Okay, I know that Monohaze MOO is supposed to be working on an RPG system
 but I haven't been able to connect to them in a while.  I'm building
 an RPG system over on OpalMOO but it's a long and painful process so
 don't come asking when it will be done because I don't know.  One of
 these days.

---- Dov Sherman
     (aka APHiD aka Delores aka Whazzat aka Anne_Merkel aka Ranma-chan)

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From: Arthur Chandler <[email-masked]>
Date: Thu, 23 Sep 1993 11:07:59 -0700

And of course, LambdaMOO has at least one RPG area. I know some folks
who go to Lambda only to head for the dragons and sorcerors. Which brings
me to a question/observation:
   Isn't there a danger that a MOO could be turned into a MUD by the
addition of an RPG area? If your home computer has limited resources, I'd
think there would be a danger that a sizeable number of folks would just
zoom through the MOO in order to get to the RPG area. Of course, if the
gaming is thematically connected to the MOO theme, then no prob.... I
guess. But I would think there could be a danger of losing a MOO's
identity if the RPG part loomed bigger and bigger.

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From: Jay Carlson <[email-masked]>
Date: Thu, 23 Sep 1993 11:26:55 -0700

> Isn't there a danger that a MOO could be turned into a MUD 

Too late, MOOs already are MUDs.

Jay Carlson
[email-masked]    [email-masked]

Flat text is just *never* what you want.   ---stephen p spackman

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From: Arthur Chandler <[email-masked]>
Date: Thu, 23 Sep 1993 14:49:50 -0700

Care to say more about this? Are you saying that there's no difference
between a MOO and a MUD? I realze that some writers (like Brenda Laurel) 
treat computers as theater. But if MOOs = MUDs, then why use two terms?