The files in this account will enable you to build a Multi-user KED editor for use on an RSX11-M+ system. If you are running a heavily used develop- ment system this can save you a lot of usable memory and reduce the load placed on your system disk due to task-loading and checkpointing. The methods used are straight-forward and easily implemented. The only problem I encountered was the use of self-modifying(yuck) code in the editor. To resolve this I used a disassembler(courtesy of DECUS) to get a pseudo-MACRO listing which I then poured over to find the glitch. A patch file was then produced to move the self-modifying code to a R/W section. The resulting task image must be installed with an /INC=XXXXXX. The size of XXXXXX will determine how much text can be CUT/PASTED. At our site we install KEDFSLMU twice, once with an /INC=10000 for normal editing and as ...KEX/INC=40000 when we need a bigger buffer. Also this version of the editor uses the FCSFSL library to eliminate any overlays. Files included: (1) KEDFSLMU.ODL - overlay descriptor file (non-overlayed) (2) KEDFSLMU.CMD - command file to build KEDFSLMU (3) KEDPAT.PAT - the patch file to make above fix (4) KEDPAT.CMD - the command file to patch and build KED I am available to help with any problems on a limited basis. The best and easiest method to contact me is by mail at the following address: Derek Franks (306) 569-4421 c/o Saskatchewan Wheat Pool 2625 Victoria Ave. Regina, Saskatchewan S4P 2Y7 CANADA