Subject: Re: Hand

From: Dave Stampe-Psy+Eng <[email-masked]>
Date: Wed, 5 Feb 92 21:16:48 -0500

> From [email-masked] Wed Feb  5 16:19:37 1992
> From: [email-masked] (Joseph D. Gradecki)
> To: dstamp@watserv1, [email-masked]
> Subject: Re:  Hand
> 
> I was considering using it.  However, I am trying to keep from
> having to write the transformation and rotation matrices.  Are you
> refering to the Fpoly code when you say the C/floating point version?
> 
> joe
> 

No, this is the source for the transformation section of REND386, a VERY
fast 386-based 3D filled-poly package.  Of course the C/float code will
work on any machine.  There is also fast line-drawing (clipped) in the
package, or you can get the stuff from the polyblit directory.  The 
REND386 was designed for polys, so the wireframe isn't as fast as it could be.

- Dave Stampe