Subject: ANNOUNCE: iMaze 1.0 (multi-player game)
From: [email-masked] (Joerg Czeranski)
Date: Wed, 1 Jun 1994 01:15:02 GMT
Newsgroups: rec.games.misc,de.rec.games,comp.windows.x.apps,comp.os.linux.announce

[]
                    iMaze   version 1.0   May 1994

              by  Hans-Ulrich Kiel  and  Joerg Czeranski
               at the Technical University of Clausthal

iMaze is a multi-player network action game for TCP/IP with 3D graphics
under X11/XView.  You run through a labyrinth and shoot other player
playing over the net and computer controlled ninjas.

The idea is taken from MidiMaze 2 on the Atari ST, although not all
features of MidiMaze 2 are implemented yet.

iMaze requires the XView library (OpenWindows).  It was tested on
- SunOS 4.1.3 with cc and gcc 2.4.5,
- Solaris 2.3 with SparcWorks C 2.0.1 and
- Linux Slackware 1.2 with gcc.

You may be able to compile it with another OS, if you have the XView
library.  It should run with any graphics hardware including black and
white and grayscale X displays.

The newest version is always available on ftp.tu-clausthal.de
(139.174.2.10) in the directory /pub/unix/games/imaze:

README                     6689 the README contained in imaze1.0.tar.Z
imaze1.0.tar.Z           169952 iMaze source code
imazedoc.ps.Z            589015 german documentation (postscript)
imazedoc.tar.Z           988355 german documentation (latex)
linux1.0.dynamic.tar.Z    71045 dynamically linked binaries for Linux 1.0
linux1.0.static.tar.Z    941776 statically linked binaries for Linux 1.0
sunos4.dynamic.tar.Z     105563 dynamically linked binaries for SunOS 4.1.3
sunos4.static.tar.Z     1162969 statically linked binaries for SunOS 4.1.3
sunos5.dynamic.tar.Z     104621 dynamically linked binaries for Solaris 2.3

You can fetch it via
- anonymous ftp,
- fsp (port 21) or
- email to [email-masked].

We, Joerg Czeranski and Hans-Ulrich Kiel, can be reached via email as:
[email-masked]  and  [email-masked]

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