// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: m_bbox.h,v 1.3 1998/05/05 19:55:58 phares Exp $
//
//  BOOM, a modified and improved DOOM engine
//  Copyright (C) 1999 by
//  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 
//  02111-1307, USA.
//
// DESCRIPTION:
//    Nil.
//    
//-----------------------------------------------------------------------------


#ifndef __M_BBOX__
#define __M_BBOX__

#include "z_zone.h"         // killough 1/18/98

#include <values.h>
#include "m_fixed.h"

// Bounding box coordinate storage.
enum
{
  BOXTOP,
  BOXBOTTOM,
  BOXLEFT,
  BOXRIGHT
};  // bbox coordinates

// Bounding box functions.

void M_ClearBox(fixed_t* box);

void M_AddToBox(fixed_t* box,fixed_t x,fixed_t y);

#endif

//----------------------------------------------------------------------------
//
// $Log: m_bbox.h,v $
// Revision 1.3  1998/05/05  19:55:58  phares
// Formatting and Doc changes
//
// Revision 1.2  1998/01/26  19:27:06  phares
// First rev with no ^Ms
//
// Revision 1.1.1.1  1998/01/19  14:02:58  rand
// Lee's Jan 19 sources
//
//
//----------------------------------------------------------------------------
