Some notes/requests to the source:

1. You need an OpenWatcom v1.9 compiler to build Mpxplay console versions.
   You can download it from the http://www.openwatcom.org/ftp

   It has a windows installer (too).

   Install the DOS-32 and/or WIN-32 part(s) of the compiler to D:\CPP\WC directory.
   You have to get: 
   for DOS:   D:\CPP\WC\BINW, D:\CPP\WC\H, D:\CPP\WC\LIB386, D:\CPP\WC\LIB386\DOS
   for Win32: D:\CPP\WC\BINW, D:\CPP\WC\H, D:\CPP\WC\H\NT, D:\CPP\WC\LIB386, D:\CPP\WC\LIB386\NT
   (if you've installed the Win32 host, then you get a D:\CPP\WC\BINNT too)

   Add (D:\CPP\WC\BINNT and) D:\CPP\WC\BINW directory to the PATH
   Add the following variables to your system environment
    (under DOS and Win9x: write them in autoexec.bat, WinXP: ControlPanel->System->Advanced->Environment Variables):
   SET WATCOM=D:\CPP\WC
   SET INCLUDE=D:\CPP\WC\h;D:\CPP\WC\h\nt
   SET DOS4G=QUIET

2. Extract the source (ie: Mpxplay_src_v305.zip) to D:\WORK\MPXPLAY directory.
   (note: you can compile Mpxplay in other directory too, but if you also want to compile the DLL plugins,
    then make/compile the DOS version in D:\WC\MPXPDOS, and the WIN version in D:\WC\MPXPLAY directory)

   You can compile the following Mpxplay versions, running the specified batch file:
   WCD32.BAT - OpenWatcom DOS (no DLL support)
   WCD4G.BAT - OpenWatcom DOS (with DLL handling)
   WCW.BAT   - OpenWatcom Win32 console
   GW.BAT    - MinGW Win32 console
   QT.BAT    - Qt Win32 GUI
   QTI.BAT   - Qt Win32 GUI installer

3. From v1.60 you can compile the program with MinGW (GCC) too.
   Install MinGW (d:\CPP\MinGW), add bin dirs to PATH (d:\CPP\MinGW\bin; d:\CPP\MinGW\msys\1.0\bin)
   Download JWasm compiler from http://www.japheth.de/JWasm.html (put jwasm.exe in d:\CPP\MinGW\bin dir)
   Unpack Mpxplay source (edit MAKEGW -> TOOLDIR, TOOLVERSION if needed),
   Create a "build" subdirectory (in Mpxplay's dir) and run GW.BAT
   MinGW 4.5.2, MSys -> RM failed on WinXP at me (try to use Win7 or other MinGW version)
   GCC version of Mpxplay uses stack calling conventions, use the Qt/MinGW based DLLs.

4. If you want to do major modifications (or to implement new functions), 
   please ask me before...

enjoy the program
