Subject: Beginners code for 3D stuff

From: [email-masked] (Charles R. Martin)
Date: 5 Mar 92 00:10:23 GMT

I don't know if there is an FAQ for this group, so I'll just take my
life in my hands here --

I've just recently discovered the "scattergram" stereoimaging trick.  Is
there any code lying about for doing this?  Or can someone recommend
some references for the way that a stereopair is transformed into such a
picture? 

Just in case I've not got the terminology right, I mean the particular
approach whereby both parts of the image are stored in one scattergram
that is merged by cross-eyed viewing.

Thanks for any references.

--
Charles R. Martin/(Charlie)/[email-masked]/(nee [email-masked]) 
O/Department of Computer Science/Sitterson Hall/UNC/Chapel Hill, NC 27599
H/3611 University Dr #9N/Durham, NC 27707/(919) 419 1754
The universe is full of magical things patiently waiting for our wits to
grow sharper.  -- Eden Phillpot, I'm told.  Anyone have a better reference?

---

From: [email-masked] (Alexander Swietlicki)
Date: 5 Mar 92 04:05:05 GMT

>that is merged by cross-eyed viewing.

	Oh, THAT's what you're supposed to do.  If I look at it that
way, it pops out of the screen.  If I focus my eyes behind the screen,
I still see it in 3d, but all the parts which pop up are inverted and
appear to dip inward.  However, I don't get a headache this way... :-)

					Alex Swietlicki