NAME
d.his - Displays the result of combining
hue, intensity, and saturation (HIS) values
from user-specified input raster map layers.
(GRASS Display Program)
SYNOPSIS
d.his
d.his help
d.his [-n] h_map=name
[i_map=name]
[s_map=name]
DESCRIPTION
his stands for hue, intensity, and saturation.
This program produces a raster map layer providing a
visually pleasing combination of hue, intensity, and
saturation values from two or three user-specified raster
map layers.
The human brain automatically interprets the vast amount of
visual information available according to basic rules.
Color, or hue, is used to categorize objects.
Shading, or intensity, is interpreted as
three-dimensional texturing. Finally, the degree of
haziness, or saturation, is associated with
distance or depth. This program allows data from up to
three raster map layers to be combined into an image which
retains the original information in terms of hue,
intensity, and saturation.
OPTIONS
This program can be run non-interactively or
interactively. It will run non-interactively if the user
specifies on the command line the name of a map containing
hue values (h_map), and the name(s) of map(s)
containing intensity values (i_map) and/or
saturation values (s_map). The resulting image will
be displayed in the active display frame on the graphics
monitor.
Alternately, the user can run the program interactively by
typing d.his without naming parameter values on the
command line. In this case, the program will prompt the
user for parameter values using the standard GRASS
parser interface.
Flags:
- -n
- Respect NULL values while drawing
Parameters:
- h_map=name
- Name of input raster map layer to be used for HUE values.
- i_map=name
- Name of input raster map layer to be used for INTENSITY values.
- s_map=name
- Name of input raster map layer to be used for SATURATION values.
While any raster map layer can be used to represent the hue
information, map layers with a few very distinct colors
work best. Only raster map layers representing
continuously varying data like elevation, aspect, weights,
intensities, or amounts can suitably be used to provide
intensity and saturation information.
For example, a visually pleasing image can be
made by using a watershed map for the hue factor,
an aspect map for the intensity factor, and an
elevation map for saturation. (The user may wish
to leave out the elevation information for a first try.)
Ideally, the resulting image should resemble the view from
an aircraft looking at a terrain on a sunny day with a bit
of haze in the valleys.
THE PROCESS
Each map cell is processed individually. First, the working
color is set to the color of the corresponding cell in the
map layer chosen to represent HUE. Second, this
color is multiplied by the red intensity of that
cell in the INTENSITY map layer. This map layer
should have an appropriate gray-scale color table
associated with it. You can ensure this by using the color
manipulation capabilities of
d.display,
d.colors or
r.colors.
Finally, the color is made somewhat gray-based on the
red intensity of that cell in the
SATURATION map layer. Again, this map layer
should have a gray-scale color table associated with it.
NOTES
The name is misleading. The actual conversion used is
H.i.s + G.(1-s)
where
H is the R,G,B color from the hue map
i is the red value from the intensity map
s is the red value from the saturation map
G is 50% gray (R = G = B = 0.5)
Either (but not both) of the intensity or the saturation
map layers may be omitted. This means that it is possible
to produce output images that represent combinations of
his, hi, or hs.
Users wishing to store the result in new raster map layers
instead of displaying it on the monitor should use the
program r.his.
SEE ALSO
d.colormode,
d.colors,
d.colortable,
d.display,
r.colors,
d.his,
i.his.rgb,
i.rgb.his,
hsv.rgb.sh,
rgb.hsv.sh,
parser
AUTHOR
James Westervelt, U.S. Army Construction Engineering Research Laboratory
Last changed: $Date: 2002/05/14 21:14:52 $