What Story? Reporting a MUD-Dev Thread from April – May 2000
From August 22, 1996 to the early October of 2004 the MUD-Dev mailing list housed a slew of earnest and lengthy discussions — technical, philosophical, design and otherwise — concerning the development and play of multi-user dungeons (MUDs). MUDs were developed before graphics-capable computers, originating and remaining entirely text-based. Players type commands, role-play or just […]