Preserving Games

Archiving the Creation Processes of the Video Game Industry

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Tag: preservation

Video Game “Extras”

6 April, 2009 (12:06) | News and Commentary | By: admin

In his article “Toward a Virtual Reenactment of History: Video Games and the Recreation of the Past,” Brian Rejack discusses the game Brothers in Arms: Road to Hill 30 and its “extras.”  As the player progresses through the game, he or she can unlock bonus features that can be accessed from the main menu.  Similar […]

Spawn Labs and Mobile Gaming

5 April, 2009 (20:25) | News and Commentary | By: walker

When I think of mobile gaming, whether it’s on a laptop, iPhone or other device, I think of games sensitive to the processing constraints of those platforms: web-based items like Bejeweled or Tower Defense, a retro-graphics piece like Battle for Wesnoth, etc. The latest games on the PS3, 360 or Wii do not come to […]