Drag mouse to rotate model. Hold shift key or use mouse wheel
to zoom it (canvas is matched to the browser window).
α determines point brightness.
Dynamics of N = 4 194 304 independent points is plotted (60 fps on Geforce 560).
GPU based simulation of the
Lorenz strange attractor.
Equations of the particle motion are
x' = a(y - x),
y' = x(r - z) - y,
z' = xy - bz. The script uses simple Euler integration scheme. It makes 10 iterations per frame with
small time step dt.
Simulations on GPU updated 28 Aug 2013