Subject: Re: PLG files

From: [email-masked] (Technically Sweet)
Date: Fri, 1 Jan 93 11:25:40 -0800

I think you want to do a separate subsystem in Rend386 to
handle background textures and terrain systems.  Polygons
are all wrong for this; it's feasible to do an algorithm
just using the height field itself (possibly with inter-point
tangents?) that runs in predictable time for updating
the background.