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NAME

v.out.pov - Converts to POV-Ray format, GRASS x,y,z -> POV-Ray x,z,y

KEYWORDS

vector, export

SYNOPSIS

v.out.pov
v.out.pov help
v.out.pov input=name [type=string[,string,...]] output=string [size=string] [zmod=string] [objmod=string] [--verbose] [--quiet]

Parameters:

input=name
Name of input vector map
type=string[,string,...]
Feature type
Options: point,centroid,line,boundary,area,face,kernel
Default: point,line,area,face
output=string
Output file
size=string
Radius of sphere for points and tube for lines. May be also variable, e.g. grass_r.
Default: 10
zmod=string
Modifier for z coordinates, this string is appended to each z coordinate.
Examples: '*10', '+1000', '*10+100', '*exaggeration'
Default:
objmod=string
Object modifier (OBJECT_MODIFIER in POV-Ray documentation).
Example: "pigment { color red 0 green 1 blue 0 }"
Default:

DESCRIPTION

v.out.pov converts GRASS vector data to POV-Ray format (www.povray.com)

EXAMPLE

v.out.pov input=vector3d output=vector3d.pov objmod="pigment { color red 0 green 1 blue 0 }"
The generated file can be included in an existing .pov file with the following statement:
#include "vector3d.pov"

REFERENCES

POV-Ray

SEE ALSO

r.out.pov

AUTHOR

Radim Blazek, ITC-Irst, Trento, Italy

Last changed: $Date: 2009-04-25 10:45:57 -0700 (Sat, 25 Apr 2009) $


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