To start off, you need to make an object to paint, move the mouse over to the add cube tool.

Click on it, and you’ll notice that a cube appears on your screen in white.

             

Now, to add colors you simply go to the paint object tool and click on it.

This will now color your object in.

             

To change the color, right click on the paint object tool.

A tool bar appears, and you can change the color very easily by selecting the color on the tool bar, than click the paint object tool.

Now, notice on this tool bar there are four different boxes.

1                        2                    3                   4

Move over to the shader/maps and find the “use procedural wood texture.” And click on it.

Click on the paint object tool  and you notice it changes the color of the cube.

                         

You can change that if you don’t like it, by clicking any of the other boxes.


 

If you want to find more textures that are not in this, right click the material library box.

                         

A panel opens up and where it says, “vrml”, left click that box.

Go down to load and left click it.

A new box appears and you have lots of choices. To see them, highlight one of the options, for example: metals2.mlb  and click

 In the material library, the textures change.

Click on one of the pictures then left click the paint object tool.

     .

Now you see your picture change textures again.

                             

Do this as many times as you like until you get the texture that you like the best.